Thursday, December 8, 2016

Advanced Animation with DirectX (Premier Press Game Development) by Jim Adams *Books Online »PDF

Advanced Animation with DirectX (Premier Press Game Development) Get ready to jump right in, because this book starts off with a bang. So what now? "Advanced Animation with DirectX" will show you how to move beyond the basics and into the amazing world of advanced


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Advanced Animation with DirectX (Premier Press Game Development)

Title:Advanced Animation with DirectX (Premier Press Game Development)
Author:Jim Adams
Rating:4.50 (162 Votes)
Asin:1592000371
Format Type:Paperback
Number of Pages:480 Pages
Publish Date:2003-05-22
Genre:

Editorial : About the Author Jim Adams has been programming since age nine. For the past 22 years, he has worked various jobs in the business and entertainment industry. He stays active in the game programming community by writing technical articles and moderating a message forum on gamedev. He has contributed to several books on game development and maintains a core library of DirectX functions to assist in game development. Jim is the author of the book "Programming Role Playing Game with DirectX" (Premier Press, 1931841098) and "Advanced Animation with DirectX" (Premier Press, 1592000371).

You've tackled the basics. You can blend textures and manipulate vertex buffers with the best of them. So what now? "Advanced Animation with DirectX" will show you how to move beyond the basics and into the amazing world of advanced animation techniques. Get ready to jump right in, because this book starts off with a bang. There is no time wasted on basic concepts that you've already mastered. Instead, you'll learn the techniques you need to create seamless timing, skeletal animations, and cloth simulations. Don't let the pros have all the fun! With "Advanced Animation with DirectX" by your side, you'll learn how to use cutting-edge animation techniques, from real-time cloth simulations and lip-synced facial animation to animated textures and a physics-based rag-doll animation system. If you're bored with the basics and ready to get down to the nitty-gritty of truly spectacular animation with DirectX, you've come to the right place.

I am running out of places to buy this wonderful book.. If you want tangible, on-the-mark tips to help you develop those intangible qualities we all recognize as true coaching, this is the book.. The publishers have made numerous changes to format, style,
and content, and not one of them is for the better.

Format: The new edition has more clutter than ever in the margins.
Just about every page contains a distracting and usually irrelevant
sidebar, and color photographs (likewise irrelevant) push their way
into the text everywhere, as if the deisgners were trying to show off
their collection of pictures and their ability to flow text around
them. Merlin then disappears with Nimue. The loyalty programming issue made it a bit off-putting. Fee for some reason thinks that the emphasis in 1 Thessalonians 1:10 is on the wrath that will come upon the idolaters, when to me, the emphasis is ont eh coming of Christ to rescue those who have turned from idol

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